Chamfered Technology

ProfileI am a current PhD student focusing my research on Education Technology and E-learning. My research is aimed at using video games as an educational tool inside of the classroom instead of a means of just entertainment. I am also a Masters graduate with my MSc in Computer Games Technology.

Currently, I’m the founder and owner of Chamfered Technology, the Academic Specialist at Algoma University in the IT Department, and I am also a part-time faculty member at Algoma University with the Computer Science Department. I have taught courses on Artificial Intelligence, Distributed Systems, as well as many gaming courses included Games Marketplace and Game Design. I have also worked with SSMIC and Miramar on building a Facebook Application for ProtoLaunch. ProtoLaunch is a gaming camp for highschool students to teach them how to build games. I have worked within Protolaunch as a mentor to the students in previous years.

I am also doing consulting work right now and offering training to companies on the Microsoft Office Suite as well as training on other software and workplace practices. I have worked with Denison Environmental, Sault Area Hospital, Anishinabek Information Technology Centre (AITC) and many others. I am also consulting with companies to move their operations to ‘the cloud’ and utilize online collaborative tools.

Prior to starting up Chamfered Technology, I traveled to Scotland with four Algoma University undergraduates to compete in a Gaming Competition called Dare to be Digital. Our team, Log2n, won an award for most innovative and creative game. Our game, Flux, created a gesture based game where music decided the gameplay. I had a dual role on the team, being game designer and programmer.

I have experience in project management, programming and project design. I have a keen interest in new technologies and that is why my PhD focus has been on gaming and education. I want to introduce gaming to younger students and create new ways of learning through videogames. I have recently had three articles published with the Education Technology and Change journal. The articles can be found here, here, and here.

I have a great passion for teaching, and I love working with video games and education. I hope that I can combine all of them and create a better learning environment for all generations. I write for Education Technology as well which deals with how learning can be impacted positively by technology.

Research

Research is aimed at developing ways children can use video games as a tool instead of a means of entertainment. Educational games are being researched as an additional tool to teachers and not as a teacher replacement. It has been shown that children are more engaged when playing games and also show higher motivation levels when having a chance to perform a task on a gaming device. I am working with local elementary schools in order to develop the appropriate curriculum for students. To find out more about my research, please read the articles that I have written here.

Qualifications

LinkedIn Profile

Teaching:
Security and Privacy
Artificial Intelligence
Serious Game Design and Development
Introduction to Java
Distributed Systems
Programming Languages
Game Design
Artificial Intelligence for Games
Games Marketplace

Consulting:
CISSP Certification
Project Consulting, Project Leading
Cloud Computing
Google Analytics
Virus, spyware, adware removal
Home/Office Network Set-up
Learning Computer Basics (Microsoft Word, Excel, etc.)

Web:
Website Design/Creation
CMS Websites
Web 2.0 Integration
New Media Consultant (Social Media)

Programming:
Android
C++
Direct X
Java
J2ME/MIDP
MySQL
Nintendo DS
OpenGL
PHP
PS2
Xbox

Game Design/Programming
Educational Mathematics Game
Flux – Musical/Puzzle based game for PC
Blackberry Music Game
PlayStation 2 Puzzle Game Prototype

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