Chamfered Technology

ProfileI am a current PhD student focusing my research on Education Technology and E-learning. My research is aimed at using video games as an educational tool inside of the classroom instead of a means of just entertainment. I am also a Masters graduate with my MSc in Computer Games Technology.

Currently, I’m the founder and owner of Chamfered Technology, the Academic Specialist at Algoma University in the IT Department, and I am also a part-time faculty member at Algoma University with the Computer Science Department. I have taught courses on Artificial Intelligence, Distributed Systems, as well as many gaming courses included Games Marketplace and Game Design. I have also worked with SSMIC and Miramar on building a Facebook Application for ProtoLaunch. ProtoLaunch is a gaming camp for highschool students to teach them how to build games. I have worked within Protolaunch as a mentor to the students in previous years.

I am also doing consulting work right now and offering training to companies on the Microsoft Office Suite as well as training on other software and workplace practices. I have worked with Denison Environmental, Sault Area Hospital, Anishinabek Information Technology Centre (AITC) and many others. I am also consulting with companies to move their operations to ‘the cloud’ and utilize online collaborative tools.

Prior to starting up Chamfered Technology, I traveled to Scotland with four Algoma University undergraduates to compete in a Gaming Competition called Dare to be Digital. Our team, Log2n, won an award for most innovative and creative game. Our game, Flux, created a gesture based game where music decided the gameplay. I had a dual role on the team, being game designer and programmer.

I have experience in project management, programming and project design. I have a keen interest in new technologies and that is why my PhD focus has been on gaming and education. I want to introduce gaming to younger students and create new ways of learning through videogames. I have recently had three articles published with the Education Technology and Change journal. The articles can be found here, here, and here.

I have a great passion for teaching, and I love working with video games and education. I hope that I can combine all of them and create a better learning environment for all generations. I write for Education Technology as well which deals with how learning can be impacted positively by technology.


Research is aimed at developing ways children can use video games as a tool instead of a means of entertainment. Educational games are being researched as an additional tool to teachers and not as a teacher replacement. It has been shown that children are more engaged when playing games and also show higher motivation levels when having a chance to perform a task on a gaming device. I am working with local elementary schools in order to develop the appropriate curriculum for students. To find out more about my research, please read the articles that I have written here.


LinkedIn Profile

Security and Privacy
Artificial Intelligence
Serious Game Design and Development
Introduction to Java
Distributed Systems
Programming Languages
Game Design
Artificial Intelligence for Games
Games Marketplace

CISSP Certification
Project Consulting, Project Leading
Cloud Computing
Google Analytics
Virus, spyware, adware removal
Home/Office Network Set-up
Learning Computer Basics (Microsoft Word, Excel, etc.)

Website Design/Creation
CMS Websites
Web 2.0 Integration
New Media Consultant (Social Media)

Direct X
Nintendo DS

Game Design/Programming
Educational Mathematics Game
Flux – Musical/Puzzle based game for PC
Blackberry Music Game
PlayStation 2 Puzzle Game Prototype


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